Arena patch notes

Everything patch 26.12 changed in Arena — and only in Arena. Summoner's Rift balance is not listed: the mode runs its own items and its own per-champion adjustments.

You are reading a previous patch. Arena is on patch 26.19 now.

Text adapted from the League of Legends Wiki patch page, licensed CC BY-SA 3.0.

Champions

8 changes
Akali2
  • RAP Ratio30%40%
  • RCooldown120/90/6090/75/60
Brand2
  • QStun Duration1.75s1.5s
  • WCooldown10s-8s12-10s
Karthus2
  • Q(reverted to match SR) Base Damage60-14040-116
  • QAbility Power Ratio45%35%
Lillia1
  • QMovement Speed Per Stack3%-7%2%-6%
Nocturne2
  • PCooldown129s
  • WCooldown20s-12s18-10s
Pyke1
  • WCooldown14s-10s12s-8s
Quinn2
  • WAttack Speed30%-70%28-80%
  • WCooldown20s-10s14s-10s
Talon1
  • EPer Wall Cooldown26s-6s16s-0s

Items

20 changes
Banshee's VeilLegendary1
  • Cooldown40s20s
DecapitatorPrismatic3
  • Stack generation now has a melee/ranged split.
  • Basic Attack: Melee - 2, Ranged - 1
  • Spell cast: Melee - 4, Ranged 3
Guardian Angel, Zhonya's Hourglass, Wooglet's Witchcap1
  • These no longer share a lockout, allowing you to buy Guardian Angel with a Stasis item.
EclipseLegendary2
  • Melee Shield Base Value250300
  • Ranged Shield Base Value125150
Edge of NightLegendary1
  • Cooldown20s10s
Iceborn GauntletLegendary3
  • Slow Amount25%30%
  • AoE RadiusIncreased from 300400
  • Ability Haste1015
Imperial MandateLegendary1
  • Matches the SR version
Kaenic RookernLegendary1
  • Out of Combat Timer15s10s
Maw of MalmortiusLegendary1
  • Cooldown30s20s
Seraph's EmbraceLegendary1
  • Cooldown45s30s
OpportunityLegendary1
  • Out of Combat Timer4s3s
Profane HydraLegendary2
  • Cleave Melee Ratio40%60%
  • Cleave Ranged Ratio20%30%
Youmus's Ghostblade1
  • Cooldown20s10s
Prowler's ClawPrismatic1
  • Cooldown25s15s
Serylda's GrudgeLegendary3
  • Attack Damage4050
  • Ability Haste1015
  • Slow Amount30%50%
Spectral CutlassLegendary2
  • Attack Damage5560
  • Cooldown15s5s
Sterak's GageLegendary1
  • Cooldown30s20s
Trinity ForceLegendary2
  • Health333375
  • Attack Damage3540
Voltaic CycloswordLegendary2
  • Attack Damage5560
  • Lethality1820
Zeke's ConvergenceLegendary1
  • Cooldown20s15s

Augments

9 changes
Clown CollegePrismatic1
  • On-death True Damage is now Magic Damage
Dual WieldPrismatic1
  • On-Attack Damage Applied40%40%/50%/60%
Ethereal WeaponGold2
  • Max level increased from 23
  • On hits at each level 1/2/3
Now You See MeSilver2
  • Cooldown 10s/5s5s/0.5s
  • Movespeed After Blink50%50%/75%
Scopiest WeaponsPrismatic1
  • Ranged Values Increased75/125/17590/135/180
Self DestructSilver1
  • Timer15s13s
Stackosaurus RexSilver7
  • Now works on permanent Augments and item effects, including:
  • Phenomenal Evil
  • Infinite Recursion
  • Tank Engine
  • Heart Steel
  • Hubris
  • Yun Tal Wild Arrows
Upgrade CollectorSilver1
  • Max Level Execution Threshold2%1.5%
Disabled Augments7
  • ???
  • Adamant
  • Bounce of the Poro King
  • Devil on Your Shoulder
  • Donation
  • Upgrade Hubris
  • Wind Beneath Blade

Map and System Changes

3 changes
Petricite Grove2
  • Removed the blast cone in the center left of the map
  • Bombs are now untargetable while rolling
Revives1
  • If you are in a last player standing situation (1v3), you revive allies slightly quicker.
Vote Phase1
  • Reduced the time it takes before the game checks if all players have voted from7s5s

Guests of Honor

6 changes
Vayne1
  • NEW Swindler's Orb: Grants 40% shield reaving on all damage done
Yone1
  • Hunter round win gold increased from 250 to 500
Swain1
  • Removed from round 2
Nilah1
  • Removed from round 8

Bugfixes

9 changes
  • Fixed a bug that was preventing certain on-hit items from hurting the Bulwark Blossom
  • Fixed a bug where Jeweled Gauntlet was not converting Ability Power from ADAPt into Crit Chance
  • Fixed a bug where Jeweled Gauntlet was not converting Ability Power from Adaptive Force into Crit Chance
  • Fixed a bug where abilities with dashes were still retaining the bonus Ability Haste after Dashing is removed
  • Fixed a bug where Trickster Demon was not being triggered on Jhin's Lotus Trap (E)
  • Fixed a bug where Bel'Veth attack speed cap was being erroneously set when equipped with augments that are supposed to uncap attack speed
  • Fixed a bug where Jinx's attack speed was being erroneously set when equipped with augments that are supposed to uncap attack speed when she triggers her Get Excited! Passive
  • Fixed a bug where players could still purchase Sunfire Aegis and Hollow Radiance after completing Quest: Icathia's Fall
  • Contract Killer Now correctly displays its capstone effect (mark an additional target) and gold increased when leveling this up.