Arena patch notes

Everything patch 26.16 changed in Arena — and only in Arena. Summoner's Rift balance is not listed: the mode runs its own items and its own per-champion adjustments.

You are reading a previous patch. Arena is on patch 26.19 now.

Text adapted from the League of Legends Wiki patch page, licensed CC BY-SA 3.0.

Champions

17 changes
Aurelion Sol4
  • Q- Breath of Light
  • Burst Damage Health Ratio4%3.1% Stardust%
  • E- Singularity
  • Cooldown812
Bel'Veth4
  • P- Death in Lavender
  • Attack Speed Per Stack0.2%-2%0.2%-1.5%
  • R- Endless Banquet
  • Bonus Health250-450100-400
Gnar9
  • P- Rage Gene
  • Tired Duration5s0s
  • W- Hyper
  • Mini Percent Health Damage6%-14%10%-18%
  • E- Hop / Crunch
  • Health Ratio6%8%
  • Mini Attack Speed40%-60%50%-70%
  • R- GNAR!
  • Cooldown90-3070-30
LeBlanc8
  • P- Mirror Image
  • Cooldown10s5s
  • Q- Sigil of Malice
  • Refund60%100%
  • Base Damage85-185105-205
  • NewDamage Per Level Scaling: Now scales past level 18
  • E- Ethereal Chains
  • Cooldown14s-11s12s-9s
Ornn2
  • W- Bellows Breath
  • Cooldown10s11s-8.5s
Poppy5
  • Q- Hammer Shock
  • Target Maximum Health Ratio8%9%
  • W- Steadfast Presence
  • Increased Resistances8%-16%12%-24%
  • Cooldown26-1620-12
Rek'Sai9
  • P- Fury of the Xer'Sai
  • Healing9%-20%10%-45%
  • Q- Prey Seeker
  • Cooldown10s7.5s
  • W- Burrow
  • Move Speed15-3520-60
  • E- Tunnel
  • Tunnel Cooldown18s-14s9s-5s
  • Tunnel Reuse Cooldown6s-2s4s-0s
Samira2
  • R- Inferno Trigger
  • Base Damage15-4520-60
Shaco4
  • Q- Deceive
  • Bonus Attack Damage Ratio60%85%
  • E- Two-Shiv Poison
  • Bonus Attack Damage Ratio80%100%
Sona4
  • P- Power Chord
  • Stacks Per Round11.510
  • W- Aria of Perseverance
  • Cooldown10s13s
Soraka2
  • W- Astral Infusion
  • Cooldown6s-2s7s-3s
Swain2
  • R- Demonic Ascension
  • Heal Health Ratio1.5%1%
Varus4
  • W- Blighted Quiver
  • Cooldown40s20s
  • E- Hail of Arrows
  • Cooldown18s-10s16s-8s
Volibear11
  • Q- Thundering Smash
  • Bonus Attack Damage Ratio60%100%
  • W- Frenzied Maul
  • Damage Health Ratio5%6%
  • Base Heal10-7020-80
  • Heal Health Ratio6%-14%8%-20%
  • E- Sky Splitter
  • Shield Health Ratio11%14%
  • Shield Ability Power Ratio65%75%
  • Base Damage60-16080-200
  • Percent Damage9%-13%11%-15%
Warwick4
  • Q- Jaws of the Beast
  • Cooldown8s-6s7s-5s
  • E- Primal Howl
  • Cooldown15s-11s13s-9s

Items

5 changes
Black CleaverLegendary2
  • Attack Damage4045
  • Fervor Move Speed20 for 2s[20 Melee || 15 Ranged] for 2s
EclipseLegendary1
  • Damage[6% Melee || 4% Ranged] Target Maximum Health[8% Melee || 5% Ranged] Target Maximum Health
Sterak's GageLegendary1
  • Bonus Attack Damage45% of Base Attack Damage50% of Base Attack Damage
Sundered SkyLegendary2
  • Healing[100% Melee || 50% Ranged] Base Attack Damage + 6% Missing Health[90% Melee || 45% Ranged] Base Attack Damage + 4% Missing Health
  • Health350400
Void Immolation1
  • Aura Bonus Health Ratio7%10%

Augments

3 changes
Nesting DollPrismatic1
  • Time Until You Can Revive2 seconds3 seconds
Now You See MeSilver2
  • NewMaximum Level Clone: At maximum level this leaves behind a clone at your previous location, lasts for 4 seconds
  • Move Speed Boost50% / 75%75%
Three Sacred Treasures2
  • Ability Power Ratio60%50%
  • Attack Damage Ratio75%60%

Bugfixes

1 change
  • Fixed an issue where Combo breaker was triggering after 3s instead of 4s of being crowd controlled.