Arena patch notes

Everything patch 26.15 changed in Arena — and only in Arena. Summoner's Rift balance is not listed: the mode runs its own items and its own per-champion adjustments.

You are reading a previous patch. Arena is on patch 26.16 now.

Text adapted from the League of Legends Wiki patch page, licensed CC BY-SA 3.0.

Champions

13 changes
Akali4
  • PMove Speed30 / 37.5 / 45 / 52.5 / 60%40 / 51.25 / 62.5 / 73.75 / 85%
  • W- Twilight Shroud
  • Cooldown1515 / 13.75 / 12.5 / 11.25 / 10
  • Energy Restore150200
Bard3
  • W- Caretaker's Shrine
  • Charge Time5 seconds2.5 seconds
  • Move Speed Ability Power Ratio0.06%0.08%
Elise3
  • W- Skittering Frenzy
  • Using Skittering Frenzy will be vulnerable at 5 secs of casting
  • Cooldown22 / 21 / 20 / 19 / 1817 / 16 / 15 / 14 / 13
Kai'Sa7
  • P- Second Skin
  • Arena On-Hit Damage Modifier50%100%
  • Detonation Damage10% missing Health15% missing Health
  • Ability Power Ratio30%12%
  • Ability Power Ratio per Stack5%3%
  • Q- Icathian Rain
  • Ability Power Ratio15%20%
Locke8
  • P- Silver Stake
  • Minimum Base Damage5 minimum / 40 maximum7.5 minimum / 60 maximum
  • Maximum Base Damage10 minimum / 80 maximum15 minimum / 120 maximum
  • W- Soul Ignition
  • Base Health Restored40 / 70 / 100 / 130 / 16080 / 140 / 200 / 260 / 320
  • Maximum Health Restored150 / 225 / 300 / 375 / 450 (+60% Ability Power)225 / 337.5 / 450 / 562.5 / 675 (+60% Ability Power)
  • R- Purgatory
  • Cooldown Refund20%50%
Nocturne6
  • P- Umbra Blades
  • Base Healing13 minimum / 32 maximum15 minimum / 50 maximum
  • Attack Damage Ratio120%130%
  • Critical Strike Attack Damage Ratio110%120%
  • R- Paranoia
  • Cooldown140 / 115 / 90100 / 70 / 40
Samira1
  • Taunt Gold ExchangeLose 1 gold on tauntRemoved
Seraphine2
  • Q- High Note
  • Ability Power Ratio65%40%
Tahm Kench2
  • E- Thick Skin
  • Damage to Grey Health15% minimum / 47% maximum23% minimum / 47% maximum
Thresh9
  • P- Damnation
  • Souls Gained on Pickup13
  • W- Dark Passage
  • Cooldown21 / 20 / 19 / 18 / 1715 / 14 / 13 / 12 / 11
  • E- Flay
  • Damage Ramp-Up Time Between Attacks10 seconds5 seconds
  • R- The Box
  • Cooldown120 / 100 / 8090 / 60 / 30
  • Base Damage250 / 400 / 550350 / 500 / 650
Twisted Fate3
  • R- Destiny
  • Cooldown170 / 140 / 11040 / 30 / 20
  • Duration3 / 4 / 5 seconds3 / 4 / 5 seconds
Warwick6
  • P- Eternal Hunger
  • Last Stand Healing Amplification250%300%
  • W- Blood Hunt
  • Cooldown80 / 70 / 60 / 50 / 4040 / 35 / 30 / 25 / 20
  • E- Primal Howl
  • Damage Reduction35 / 40 / 45 / 50 / 55%40 / 45 / 50 / 55 / 60%
Zac2
  • W- Unstable Matter
  • Arena Cooldown65

Items

1 change
Lich BaneLegendary1
  • Attack Speed Increase Ability Power Ratio66%70%

Augments

11 changes
Demonic ClaspGold3
  • Maximum Level32
  • Base Damage100 minimum / 200 maximum100 minimum / 300 maximum
  • Cooldown1812
Critical RhythmGold1
  • Maximum Level32
Hive MindPrismatic2
  • Starting Bees1 / 2 / 32 / 4 / 6
  • Attack Damage Ratio20% bonus Attack Damage25% total Attack Damage
Laser EyesPrismatic2
  • Maximum Level32
  • Laser Length600 / 800 / 1000600 / 1000
OK BoomerangGold1
  • NEW Level 2 Boomerang Count: Level 2 now fires a second boomerang
Ominous PactPrismatic2
  • Omnivamp15% / 25%20% / 35%
  • Move Speed50% / 75%50% / 100%
SpellwakePrismatic5
  • Maximum Level32
  • Level 1 Ability Power Ratio20%30%
  • Level 1 Bonus Attack Damage Ratio145%165%
  • Level 2 Ability Power Ratio20%30%
  • Level 2 Bonus Attack Damage Ratio165%185%
EarthwakePrismatic1
  • Maximum Level32
Tap DancerPrismatic1
  • Maximum Level32
Trueshot ProdigyPrismatic1
  • Missile Trigger ConditionTriggered off its own missileNo longer triggers off its own missile
Slow and SteadyGold1
  • REMOVED Status: Removed

Systems

1 change
Critical Strike to Adaptive Force Conversion1
  • Ratio: 0.6811:1